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Fallout 4 10mm Pistol

Mark » Nov 17 '15

Next project when I have time is the 10mm Pistol from Fallout 4. Again, this is a 3D printed item that I got unassembled (the guys I got it from also provide a fully assembled and painted version) as I would like to do some clean up, etc with it.

Here is the kit dry fitted before I started sanding and initial clean up:

 

And here is a shot from the actual game:

You can see I need to build the trigger guard, but it's not a bad version given the 3D model was based on renders from the initial trailers, etc.

Mark
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Re: Fallout 4 10mm Pistol

Ellenbethsdad » Nov 18 '15

Best of luck with that then, I'm not convinced by all this 3d printing tosh, the one kit I've tried to work on was terrible.......

your pic shows clearly enough the separate strands of plastic, do you think you will have to do much prep to get that looking like a machined gun barrel? 

I will be interested in your progress with this.

pete

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Re: Fallout 4 10mm Pistol

Alun » Nov 18 '15

Agree that the technology isn't quite there for them to be paint ready yet straight from the printer, but I have had some which are 3D printed masters which are then cleaned up and resin cast and they were really excellent.

 

The Bonaventure for example which was a resin kit but needed basically zero cleanup:

 

But agree that the regular 3D prints do have a very rough texture to them.  The material is also known to be very hard to sand and get smooth.  I believe some of the more expensive materials have a smoother texture but for a large piece like that gun the cost racks up very considerably.

 

Just got my first pieces done myself and will be posting something about them later.

 

Looking forward to seeing how you get on with this one Mark!

Alun
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Re: Fallout 4 10mm Pistol

Mark » Nov 19 '15

I think it all comes down to a combination of the actual 3D printer and the filament size - the ones I've been working on have a very defined structure that is left over from the printing process and these do require quite a bit of work to smooth out (see my Pip-Boy for example). 

I'm using a combination of Mr Surfacer and elbow grease although I have heard of things like "acetone fuming" which is supposed to slightly melt the surface of the print to remove these lines - not sure I can go down that route though.

It's a cost vs quality issue really.

Mark
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Re: Fallout 4 10mm Pistol

Alun » Nov 19 '15

Agree with you on the cost issue.  The very detailed, smooth prints are very expensive.  That might be OK for something that you print to be a master and then reproduce in resin but not a possibility for a print-on-demand item unless you have a lot of cash.

One thing about Shapeways (not sure where you got yours from Mark) is that they do usually have options for the print material and you can pick your own balance between quality and cost.

Picking this at random:

Fallout Series Laser Rifle (1:5 scale)

£20.59 in white strong and flexible polished plastic

£67.29 in acrylic

£78.85 in frosted ultra detail

£126.91 in frosted extreme detail

So you pick your price!

 

The Shapeways stuff is getting pretty amazing now and they even sell gold, silver etc jewellry. Unique way to get something for your loved one (or yourself indeed!)

 

Alun
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Re: Fallout 4 10mm Pistol

Mark » Nov 21 '15

So, here is the result of stage 1 on the main upper part of the gun. Applied Mr Surfacer, sanded and then primed with Halfords Grey Primer. You can see that there will be at least one more round of this and then it should be smooth enough:

Mark
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Re: Fallout 4 10mm Pistol

Mark » Dec 7 '15

Okay, after more sanding then some primer, followed by more Mr Surfacer, a light sand and then application of Grey Primer, Matt Black and Rover Gunmetal (all from Halfords) I got it to a point where I was happy with the surface. Not 100% smooth but close enough!

 

I then painted the grip black (didn't have any brown) and applied some MIG pigments (Standard Rust and Russian Earth) along with some highlights and wear using Rub'n'Buff until I was happy with the result.

 

So here's the final version (barring a final clear coat to fix everything down). Pretty close to the game model I think!

 

Feedback welcome.

 

 

Now to build a holster for it ...

Mark
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